Hello Games’ No Man’s Sky is considered a fairly good looking game on the PS4, given the aesthetic and the sheer scale of the universe but according to co-creator Sean Murray, it can be substantially improved on the PS4 Neo.
Speaking to Daily Star UK, Murray said, “If you play another game and if they do a remaster of that game, what they will do is up-res the textures and things like that. That’s because the base geometry, the base shape of the world, the way of playing is totally like lost, basically. 100’s of people have worked on it thousands of hours to create what you see.
“For our game (No Man’s Sky) it’s procedurally generated. So more powerful hardware doesn’t just mean upgraded textures or a higher framerate. It means we can fundamentally change the experience. You can have – and you’ll see this from our patch notes – we’re able to change huge things in the universe, because we have complete control. With more powerful hardware, we can have more trees, more leafs on those trees. The density or immersion of worlds, or new types of worlds could exist.”
Will the PC version also be affected or will it have it’s own sense of density and immersion of worlds compared to the current PS4 version? Let us know what you think below.